Beer Me Up, Scotty!
An out of this world drinking game.
It was only a matter of time before we turned this show into a drinking game. A few days before we record the new podcast we watch the episode together and take notes. We’re sober when this is happening so we’re actually paying attention. Then we add in new rules based on what we literally just saw and use the updated rules when we watch together again right before recording the podcast. It’s how we end up 2 drunk 2 trek and honestly it’s a really stupid idea, but so far we haven’t died, yet. So. Gonna go ahead and consider that a win.
Actions
Someone dies before the intro. (2)
Someone dies after the intro. (1)
Watched the intro.
Drink for “eyelights”. A term Sarah created for when they do a close up on the face and shadow everything but leave a light on the eyes. Even in a well lit room where we’ve seen nothing at all is shadowed or high lighted.
Sexist comments or actions. (ie ass slaps.)
Muscle tussles.
Outlandish explosions.
Bridge equipment sparks.
Vulcan Death Grip.
Anytime Spock brings up that his human half and Vulcan half are at war within him.
Kirk stops a woman while she’s speaking and doesn’t let her finish what she’s saying.
Vulcan Mind Meld
Phrases
CHEERS FOR BONES! If McCoy is called Bones, time to tip your glass up.
Set phasers to quarter/stun (1)
Set phasers to kill (3)
“Damnit Jim!” chug or shot.
Live long, and prosper
Beam me up
…….. to the bridge!
Objects
3-D Chess
Futuristic musical instruments
Crazy “future” hair that’s mostly just an outlandish version of something that was popular at the time. (For instance, Janice’s literal weave)
Nip Dip - when one of the female character’s shirts inexplicably dips down off to the side.
“Futurist weapons” ie a cement mixer or a hose head that’s a “gun”
Medical bed and equipment.
Transporter room.
Unnecessary man shoulder.
“Alien” creatures ie, dogs in costumes.
Styrofoam “rocks”
Team explores local flora and fauna